Im getting this error force closes on startup after replacing client EXE and DLLs with built ones
Code:
08-30 14:22:08
Unknown Windwos VerUnknown Windows NT
DirectX Ver C0000
GetDeviceCaps error
Access Violation
The thread attempted to read from or write to a virtual address for which it does not have the appropriate access
C:\Users\fryja\Downloads\TalesOfPirateSrc\TalesOfPirateDX9-main\sources\Libraries\CaLua\Lua\ltable.c(297) : Game.exe at resize()
C:\Users\fryja\Downloads\TalesOfPirateSrc\TalesOfPirateDX9-main\sources\Libraries\CaLua\Lua\ltable.c(411) : Game.exe at newkey()
C:\Users\fryja\Downloads\TalesOfPirateSrc\TalesOfPirateDX9-main\sources\Libraries\CaLua\Lua\ltable.c(494) : Game.exe at luaH_set()
C:\Users\fryja\Downloads\TalesOfPirateSrc\TalesOfPirateDX9-main\sources\Libraries\CaLua\Lua\lvm.c(175) : Game.exe at luaV_settable()
C:\Users\fryja\Downloads\TalesOfPirateSrc\TalesOfPirateDX9-main\sources\Libraries\CaLua\Lua\lapi.c(571) : Game.exe at lua_settable()
C:\Users\fryja\Downloads\TalesOfPirateSrc\TalesOfPirateDX9-main\sources\Libraries\CaLua\Lua\lib\lauxlib.c(245) : Game.exe at luaL_openlib()
C:\Users\fryja\Downloads\TalesOfPirateSrc\TalesOfPirateDX9-main\sources\Libraries\CaLua\Lua\lib\lbaselib.c(668) : Game.exe at luaopen_base()
C:\Users\fryja\Downloads\TalesOfPirateSrc\TalesOfPirateDX9-main\sources\Client\src\lua_platform.cpp(29) : Game.exe at InitLuaPlatform()
C:\Users\fryja\Downloads\TalesOfPirateSrc\TalesOfPirateDX9-main\sources\Client\src\Main.cpp(363) : Game.exe at WinMain()
D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(107) : Game.exe at invoke_main()
D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(288) : Game.exe at __scrt_common_main_seh()
D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(331) : Game.exe at __scrt_common_main()
D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_winmain.cpp(17) : Game.exe at WinMainCRTStartup()
(0) : KERNEL32.DLL at BaseThreadInitThunk()
(0) : ntdll.dll at RtlInitializeExceptionChain()
(0) : ntdll.dll at RtlGetAppContainerNamedObjectPath()