Monster Spawn Generator Plugin for YAMMI
The Monster Spawn Generator plugin is a tool designed to speed up monster spawn creation for Tales of Pirates / Pirate King Online maps directly inside YAMMI.
Features
- Generate hundreds of monster spawn commands instantly.
- CreateCha()
- CreateChaEx()
- Multiple Monster IDs can be generated at the same time.
- Automatic distribution of spawn counts across all selected monsters, divide the mop IDs by the number of mobs to make it as fair as possible when you put more than one ID.
- Rectangle and Ellipse selection support through YAMMI's drawing tools.
- Optional duplicate position generation.
- Automatic random position selection inside the selected area.
- Real-time script generation ready to paste into Lua event files.
Smart Collision Detection
The plugin automatically reads the map's SOLID (BLK) data and filters invalid locations.
This means:
Monsters are generated only on walkable tiles.
Blocked areas are automatically ignored.
Mountains, walls, buildings, obstacles, and blocked terrain are excluded.
No manual cleaning of generated spawn positions is required.
Typical Use Cases
- Dungeon monster generation
- Event maps
- Tower systems
- Instance maps
- World boss areas
- Resource farming zones
- Fast population of large custom maps
Benefits
Before this plugin, creating large spawn areas required manually choosing coordinates and writing hundreds of lines of Lua.
With Monster Spawn Generator, a complete spawn script can be generated in seconds while ensuring monsters never spawn inside blocked terrain.
**I don't know about you, but for me this makes it much easier to create entirely new maps and ecosystems with greater precision when creating mobs with CreateChaEx for maps with the same or a similar system to Chaos Argent.**

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