Teleport client crash.

mudoek

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anyone know if this can be fixed ?

client crash random time after teleport to big maps. i see this bug is always on all sources shared.

client log exepection says this:

07-27 19:07:14SC_EnterMapbad allocatio07-27 19:07:14

"bad allocatio"
 
32bit issues with memory heaps ,new clients has bunch of new mods and models , etc, it can be fixed in 32bit but not worth to fix anymore it fixed with x64
already