Hello my friends, I'm looking for an animation tweak that feels more natural. I'd like to make the animations faster while keeping the original basic attacks unchanged. Does anyone have one, or could tell me if that's possible?
It's only for me. I only play with my friends and relatives, and I like keeping the original feel of the game. However, I wish the skill animations were faster, mainly because my friends don't have very good computers, and it ends up lagging a lot.
speed up skills casting for players in source code that's only way multiple velocity for CCharacterModel :: PlayPose , or per skills inside skill area
i did it 3 years ago + but u gotta encrypt your characteraction.tx so player's force to use what u provide
speed up skills casting for players in source code that's only way multiple velocity for CCharacterModel :: PlayPose , or per skills inside skill area
i did it 3 years ago + but u gotta encrypt your characteraction.tx so player's force to use what u provide
That's exactly what I'd like: keep the original version, but just make the animation faster. Since I play with my friends, I don't need to encrypt it. Could you show me or teach me how to do that? I'm not very good at working with this stuff.