Change MAX party limit.

kyleflow

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I know I can change the max party limit in player.h. But i assume I need to change the UI also and which I dont know where and how. Can anyone guide me on this. If there is more part to change. please help notify. I aim to make it 10.
 
In player.lua, there are forms for displaying squad members: frmTeamMenber1–frmTeamMenber4. You need to add at least one more copy of these forms for the squad members you’re adding (frmTeamMenber5–frmTeamMenber10) with adjusted coordinates on the screen.The code responsible for these forms is located in UIChat.h/cpp, and there’s also
C++:
enum
{
    MAX_MEMBER = 4,
};
Study the code, look for a solution, try it out, and you’ll succeed.
 
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:BlueSquidRollingEyes: already screen filled with 4 forms of party members imagine with 10

Valid concern if I'm to cater to some player base with UI interference. Luckily I try to make it for solo player experience. I can change the UI to work in tab mark 1 and 2, with each consist of 5 player.
 
Valid concern if I'm to cater to some player base with UI interference. Luckily I try to make it for solo player experience. I can change the UI to work in tab mark 1 and 2, with each consist of 5 player.
u will have extra loops inside gameserver anyway
atm gameserver sends every x seconds all team party data for 4 peoples
doing them 10 = send for 9 players
then * with total active parties
and as it array will allocate bit more memories
of party members struct inside groupserver+gameservr
so if you're on 32bit have to keep that in mind based on how much your exe use of your ram's it looks a little bit but based on active people end of the day
+
 
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