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Hello!
I’ve run into an issue and was wondering if anyone else has experienced this or knows how to fix it.
After dying to a mob, the player receives a system message like the one shown in the screenshot.
The character then becomes stuck in the world, and the player needs to relog. After relogging, the character respawns at their spawn point.
However, when dying to another player, everything works correctly — a resurrection notification appears as expected.
I’ve run into an issue and was wondering if anyone else has experienced this or knows how to fix it.
After dying to a mob, the player receives a system message like the one shown in the screenshot.
The character then becomes stuck in the world, and the player needs to relog. After relogging, the character respawns at their spawn point.
However, when dying to another player, everything works correctly — a resurrection notification appears as expected.