Classe Merchant

Kamus Dev

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Merchant Class

Hi everyone, I'm new here. I have a game file and I saw that the attrcalculate.lua file contains this code. Where is the balance for this merchant class? How do I enable it in my game to test it?

Since I'm new, I don't know all the resource files yet.

--Attributes Growth Rate of Merchant Class
Mxhp_con_rad1[JOB_TYPE_SHANGREN], Mxhp_con_rad2[JOB_TYPE_SHANGREN], Mxhp_lv_rad[JOB_TYPE_SHANGREN] = 2, 2, 10 --最大hp的属性影响系数:体质系数、等级系数、基本数
Mxsp_sta_rad1[JOB_TYPE_SHANGREN], Mxsp_sta_rad2[JOB_TYPE_SHANGREN], Mxsp_lv_rad[JOB_TYPE_SHANGREN] = 0.5, 0.5, 1 --最大sp的属性影响系数:精力系数、体质系数、等级系数
Mnatk_str_rad1[JOB_TYPE_SHANGREN], Mnatk_str_rad2[JOB_TYPE_SHANGREN], Mnatk_dex_rad1[JOB_TYPE_SHANGREN], Mnatk_dex_rad2[JOB_TYPE_SHANGREN] = 0.8, 0.8, 0, 0 --最小攻击力的属性影响系数:力量系数
Mxatk_str_rad1[JOB_TYPE_SHANGREN], Mxatk_str_rad2[JOB_TYPE_SHANGREN], Mxatk_dex_rad1[JOB_TYPE_SHANGREN], Mxatk_dex_rad2[JOB_TYPE_SHANGREN] = 0.8, 0.8, 0, 0 --最大攻击的属性影响系数:力量系数
Def_con_rad1[JOB_TYPE_SHANGREN], Def_con_rad2[JOB_TYPE_SHANGREN] = 0.5, 0.5 --防御的属性影响系数:专注系数
Hit_dex_rad1[JOB_TYPE_SHANGREN], Hit_dex_rad2[JOB_TYPE_SHANGREN] = 0.31, 0.15 --命中的属性影响系数:
Flee_agi_rad1[JOB_TYPE_SHANGREN], Flee_agi_rad2[JOB_TYPE_SHANGREN] = 0.31, 0.15 --闪避的属性影响系数:敏捷系数、等级系数、最小闪避率
Mf_luk_rad[JOB_TYPE_SHANGREN] = 0.39 --暴料率的属性影响系数:幸运系数
Crt_luk_rad[JOB_TYPE_SHANGREN] = 0.31
Hrec_bsmxhp_rad[JOB_TYPE_SHANGREN], Hrec_con_rad[JOB_TYPE_SHANGREN] = 1/200, 1/100 --hp回复的属性影响系数:最大hp系数、等级系数、hp最小回复速度
Srec_bsmxsp_rad[JOB_TYPE_SHANGREN], Srec_sta_rad[JOB_TYPE_SHANGREN] = 1/200, 1/120 --sp回复的属性影响系数:最大sp系数、等级系数、sp最小回复速度
Aspd_agi_rad[JOB_TYPE_SHANGREN] = 1.1 --攻击频率的属性影响系数:基础攻击、敏捷系数、最小攻击频率
Str_updata[JOB_TYPE_SHANGREN] = 0.3
Dex_updata[JOB_TYPE_SHANGREN] = 0.1
Con_updata[JOB_TYPE_SHANGREN] = 0.5
Agi_updata[JOB_TYPE_SHANGREN] = 0.1
Sta_updata[JOB_TYPE_SHANGREN] = 0.1
Luk_updata[JOB_TYPE_SHANGREN] = 0.1