Hey guys!
I wanted to share some recent progress on my PKO/TOP project!
I’ve successfully ported the game to a modern tech stack using Three.js, making it playable directly in a web browser.
I’ve also put a lot of work into building a more reliable database structure, as the legacy database and game server code were becoming major obstacles.
After experimenting with DX11, I realized how difficult it would be to improve the game on such an outdated foundation. That’s what pushed me to rebuild it using a modern stack.
Just to clarify: I’m sharing this as a development project, and I’ll never turn it into a PKO private server. My goal is to use what I’m building as a foundation for future projects outside of PKO.
The alpha is still an early work in progress, but you can try it here:
I’ll keep sharing progress updates here, and I may release the stack for the community to explore once it’s ready.
Feedback is welcome!

I wanted to share some recent progress on my PKO/TOP project!
I’ve successfully ported the game to a modern tech stack using Three.js, making it playable directly in a web browser.
I’ve also put a lot of work into building a more reliable database structure, as the legacy database and game server code were becoming major obstacles.
After experimenting with DX11, I realized how difficult it would be to improve the game on such an outdated foundation. That’s what pushed me to rebuild it using a modern stack.
Just to clarify: I’m sharing this as a development project, and I’ll never turn it into a PKO private server. My goal is to use what I’m building as a foundation for future projects outside of PKO.
The alpha is still an early work in progress, but you can try it here:
I’ll keep sharing progress updates here, and I may release the stack for the community to explore once it’s ready.
Feedback is welcome!


