Source Tales of Pirate 2022 DX9

we are not using this at our end tbh main reason this been release that dx9 we sold to someone was installed to this source, and been leaked with source full package selling for 200$ and the same dumb who selling it shared this back to me , so better be free for development than abused selling to others
and i mentioned in first post , we won't support any bug /leak just take what u want , leave what u don't neeed, even it have some bugs can be fixed with ai nowadays tbh

I see. But still, please add our names to the list of contributors. I was simply pinpoiting the exact issues with this source in case someone wants to take a stab at it. Namely, memory leaks in LIBDBC/GateServer and crashes due to memory fragmentation (can't recall if we ported this version to x64).


Edit: to be completely honest, part of me is actually cringing at some of our additions. We made some obfuscation choices that are now hilarious considering the source code is exposed. Seeing my own bad code is possibly the best driver to make me do a proper Rust PKO Server emulator.
 
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I see. But still, please add our names to the list of contributors. I was simply pinpoiting the exact issues with this source in case someone wants to take a stab at it. Namely, memory leaks in LIBDBC/GateServer and crashes due to memory fragmentation (can't recall if we ported this version to x64).
well we had alot of our stuff leaked been added to same source there which we don't even use , someone said the same and we were clear we added copyright globally as i won't sit and name everyone helped in co files but if someone willing to add everyone helped in source do the list and i add it to readme no issue
and copyright we mentioned was for upgrade dx9 only as this source not our main code

1771671109822.webp

Edit: to be completely honest, part of me is actually cringing at some of our additions. We made some obfuscation choices that are now hilarious considering the source code is exposed. Seeing my own bad code is possibly the best driver to make me do a proper Rust PKO Server emulator.
it can't be used as i saw if encrypt is active gate will crash none stop , safer to user custom encrypt packet for who want to use that source but i wouldn't use something been public either as everything easier to be exploited
 

About This Repository

This repository contains the source code for Tales of Pirate, updated to DirectX 9. Over the past few years, we collaborated with several freelancers to modernize the engine from its original DX8 foundation.

In response to certain groups within the community profiting from leaked versions of this code, we have decided to make the source public for the benefit of all developers. Please note that we do not offer support for future bugs or technical issues.

While the core DX9 upgrade is functional, it originated from a separate development branch; you may encounter minor inconsistencies. This remains an excellent starting point for new projects. Finally, we are not responsible for any legacy bugs or exploits present in the original code, as these were inherited from previous owners.

Credits & Copyright

Ownership & Contributions All rights to the engine upgrades and source modifications belong to
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, Mothannkh, and the private benefactors who funded the project’s development but chose to remain anonymous.
Terms of Use This source is provided to the community for development purposes. While we encourage innovation, we ask that users respect the work put in by the team and the contributors who made this progress possible.​

CURRENT SOURCE SPECIFICATIONS

Core Engine & Networking
  • Upgraded from DirectX 8 to DirectX 9​
  • Client and Server built with VS 2022 (C++14)​
  • TopNet source integration​
  • RSA/AES connection encryption (Client/Server)​
  • Encrypted .clu files​
  • Core packets updated to use Smart Pointers​
  • Anti-WPE and Anti-DDoS protection​
  • Anti-Dupe system​
Gameplay Systems
  • Offline Stalls and Offline Mode​
  • Full Mount System​
  • Guild Bank with transaction logs​
  • AuthorizedGM system​
  • Reworked Jackpot system​
  • In-game Shop remade (Classic style, 9 items per page)​
User Interface & Features
  • Multi-resolution support​
  • 60 FPS toggle option​
  • HP and SP bars displayable as values or percentages​
  • World Map with Zoom In/Out​
  • Drop Info with integrated Drop Filter​
  • Right-click inventory menu options​
  • Friend/Enemy combat modes​
  • Visibility toggles for Effects, Apps, and Mounts​
Scripting & Structure
  • Restructured LUA folders for better organization​
  • Balanced Vanilla LUA setup​
  • Simplified file structure with intuitive variable and function names​
  • Modular design for easy code migration (copy/paste friendly)

    Repository link
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    VS Config files
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Hello.

I saw is missing for LUA files, can u upload it please?