Hello guys first time here. How to become a pko developer?

BroOk21

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How to make a assets, template or even character. I want to make a game like this. Thank you
 
Hello and welcome to the forum!

There's lots of releases of source, clients, server files, tools etc here on the forum! Look around in here and you will find the stuff you need to get started!

Also, lots of people nowdays uses AI to aid/asisst in server setups, to bug fixing/new feature implementations, so that can be super helpful aswell.

For AI's people use Opus 5.5 or GPT Astra 6 (in the codex app or in the Claude App)
 
Hello and welcome to the forum!

There's lots of releases of source, clients, server files, tools etc here on the forum! Look around in here and you will find the stuff you need to get started!

Also, lots of people nowdays uses AI to aid/asisst in server setups, to bug fixing/new feature implementations, so that can be super helpful aswell.

For AI's people use Opus 5.5 or GPT Astra 6 (in the codex app or in the Claude App)
Thank you for replying me here. Thank you so much
 
Source files helps alot tbh chat gpt 6.1 sol + source files + unity can do magic
Dont even need smart promts
 
Hello and welcome to the forum!

There's lots of releases of source, clients, server files, tools etc here on the forum! Look around in here and you will find the stuff you need to get started!

Also, lots of people nowdays uses AI to aid/asisst in server setups, to bug fixing/new feature implementations, so that can be super helpful aswell.

For AI's people use Opus 5.5 or GPT Astra 6 (in the codex app or in the Claude App)
Won’t I get sued for copyright infringement if i copy or i make the game?
 
That's interesting, I found a website of the game itself and some kind of Chinese app store page

The website:
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The app store page:
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UPD: I've decompiled it and it runs on Unity, the binary compiled with Mono means C# sources are easily obtainable

UPD2: It contains garner map and a lot of HD versions of the textures. Most of the game objects and items kept their original name and were converted to Unity prefabs.

Some textures examples (left - original, right - from new Chinese client):
1792270468384.webp
1792270636512.webp
 
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Could you please share the entire project archive?
 
I haven't finished decompiling it yet, Unity is taking awhile to run assets import. Will do once I'm done.

Meanwhile you can enjoy checking these HD skill and item icon texture atlases.

sactx-2-2048x2048-ETC2-IconAtlas-2d84fa40.webp
sactx-3-2048x2048-ETC2-IconAtlas-2d84fa40.webp

sactx-4-2048x2048-ETC2-IconAtlas-2d84fa40.webp

sactx-5-2048x2048-ETC2-IconAtlas-2d84fa40.webp

sactx-6-2048x2048-ETC2-IconAtlas-2d84fa40.webp

sactx-7-2048x2048-ETC2-IconAtlas-2d84fa40.webp

sactx-8-2048x2048-ETC2-IconAtlas-2d84fa40.webp

sactx-9-2048x2048-ETC2-IconAtlas-2d84fa40.webp

sactx-10-2048x2048-ETC2-IconAtlas-2d84fa40.webp

sactx-11-2048x2048-ETC2-IconAtlas-2d84fa40.webp
 
sactx-12-2048x2048-ETC2-IconAtlas-2d84fa40.webp

sactx-13-2048x2048-ETC2-IconAtlas-2d84fa40.webp

sactx-14-2048x1024-ETC2-IconAtlas-2d84fa40.webp